I’ve got ahold of an early access license of Project Motor Racing to test the game before release. I’d suggest to wait and not buy the game. Here’s why:
DISCLAIMER: Personal experience, subjective view.
The game crashed 3 times before I managed to run a simple session on my ultrawide monitor. I tried GT4 on Nordschleife because that’s what I know the best from iRacing. First thing I noticed was that it looks like Roblox using low settings but still only runs at 35fps max (R7 5800X, RTX 2060 EVO).
The physics didn’t seem to bad at first, though the ‘cold’ tires were already on temperature after turn 2, meaning the actual feeling of cold tires was already gone, killing overall immersion. The traction control system felt unrealistic, more like a stability control of a street car, which corrects the car’s trajectory instead of just cutting the engine power- like it would do in a regular GT4. The ABS felt non-existent. I didn’t feel the ABS even when it was kicking in, braking zones felt very un-immersive.
Force feedback was okay-ish, except the feeling of curb effects lacked. Even though my wheelbase was tuned to 10nm, it felt like 5nm of output on track but suddenly 12nm snaps when losing grip (equal to breaking your wrist).
The Nürburgring GP track looked decent to an extent but as soon as I entered the Nordschleife I noticed that something is off. It’s way too narrow. At least that’s what it feels like. Maybe the barriers are too high? It just all feels very unproportionate. The inside curb exit Hatzenbach was too short, outside run-off of exit Brünnchen was wrong and too narrow etc. . Overall the elevation and track orientation felt off. Some parts there was way too little elevation, for example from ‘Hohe Acht’ onwards until ‘Planzgarten’.
The AI has no spacial awareness. Like not at all. Like the devs forgot to implement that. I was side by side with another car, inching in front and the other car turned into me with all it’s strength (we went onto the “Döttinger Höhe”-straight) just because it wanted to follow the racing line.. which I was on at that moment.
The cars selection is big and ranges from MX5 spec to GT3 and 70s Prototypes. Track selection features a few very known tracks like Nürburgring, Spa, Monza, Sebring and else. Though for some it seems like they couldn’t get ahold of a license, naming Monza, Imola, Silverstone and others like something else but their actual track names.
I will do further testing, using different cars and track combos. But as for now, I’d recommend to not buy the game in it’s current state. I feel like the developers have outrun themselves in the pursue of hype and recognition, seemingly forgetting to test the game in different scenarios, hence the difficult situation. The game is far from finished and in my opinion not enjoyable. You can tell that the devs do put a lot of work into it and I am sure they will improve their game moving on, but right now is not the right time to release it yet. I hope they’ll take oncoming critisism (if there is any) by heart and try to improve further, listening to the players and community.
Obviously this is my personal experience and subjective view of the game and you shouldn’t only rely on this. I’d suggest to watch video reviews to form your own opinion.
Gladly let me know your thoughts on this. Also share your experiences if you have tried Project Motor Racing yourself.